Monday, March 25, 2013

Intrepid Animation

Here's a video of the culmination of my animation work for Intrepid last semester. It's four minutes of eight animations. In order, it goes:
Jessie idle
Jessie walk
Jessie run
Jessie sprint
Jessie jump
Jessie lever pull
Jessie and Tank ledge saver
Jessie and Tank assist jump

Keep the dynamic duo alive, you two.

Sunday, March 24, 2013

Disturbance Ending Image

This is an image from Disturbance, a rapid prototype game that I contributed to last semester.

Sunday, March 10, 2013

Intrepid Preview Concept

This is probably the last thing I worked on for Intrepid before it was cut. What an adorable glow worm.

Intrepid Storyboard


Check out these storyboards for Intrepid. They feature Jessie and Tank tackling certain actions as a team.

Shadows Title Art

Here's a random piece from what I consider my best RPP (Rapid Prototype Production) game, Shadows. Here's to the five of us that made this game what it is.

Early Grapple Concept Art

Before Intrepid, there was Grapple. I made this concept piece as part of a presentation for the game in FIEA's first cut round. At least this one's still around!

Early Animations 3/3

video
This is the probably the most offbeat animation of the three, and hell if I don't love it for this one reason.

Early Animations 2/3

video
This is another animation assignment (also done in PAP), and the spiritual successor to my previous post. Animation is fun!

Early Animations 1/3

video
This is an animation assignment that I completed in PAP (Plastic Animation Paper).

Early Concept Assignments




Here are four concept pieces from my first semester in FIEA. They're all being shoved into one post to show what I think is actually an apparent progression in my skill. I swear the last one started as Tetra from Wind Waker.





Intrepid Concept Art 3/3

One final environment piece and my personal favorite.

Intrepid Concept Art 2/3

More intrepid concept Art.

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